game_views#
This module contains all view for game creation and general game handling.
- class src.game_views.GameSelect(config, process_data)[source]#
Select class to select a game to set new character.
- class src.game_views.GameSelectView(config, process_data)[source]#
View class to select a genre for a new game.
- class src.game_views.GenreSelect(config, process_data, genres)[source]#
Select class to select a genre for a new game.
- class src.game_views.GenreSelectView(config, process_data, genres)[source]#
View class to select a genre for a new game.
- class src.game_views.GameInfoModal(config, process_data)[source]#
Modal class to enter general game information.
- class src.game_views.UserSelectView(config, process_data)[source]#
View class to select user for a new game.
- class src.game_views.StoryFictionModal(parent_view, process_data, config)[source]#
Modal class to enter additional text for the story.
- class src.game_views.KeepTellingButtonView(config, process_data)[source]#
This view generates buttons for the user to select the next story part to continue the story.
- class src.game_views.NewGameStatusSelectView(config, process_data)[source]#
StatusSelectView class to create a view for the user to select the target status of the selected game
- class src.game_views.NewGameStatusSelect(config, process_data)[source]#
StatusSelect class to create a input menu to select the target status for the game. Here the input is built dynamically with the possible status of a game based on current status.
- class src.game_views.StartTaleButtonView(config, process_data)[source]#
This view generates buttons for the user to select the tale type to start the story. It is only used during game switch status from CREATED to RUNNING.
- class src.game_views.OwnTaleStartModal(parent_view, process_data, config)[source]#
Modal class to enter additional text for the story.